Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. and which skills are you gonna have them ?! You need to sign in or create an account to do that. Youre better off focusing on speeding through combat and the story. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. This build is designed to take down other force users with ease. Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. The Jedi class should be either Guardian or Consular. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. As combat specialists, Guardians gain the most benefits out of Feats. All trademarks are property of their respective owners in the US and other countries. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. Just count with fact that it will eat your poor Force Point really fast. Slinging Force powers and swinging dual lightsabers. Fury Fury is Power obtained at level 1 Sith Marauder. He has co-authored several published works, including Future Imperfect and Tales from the Grimacing Goblin. After players choose to embrace the Light or Dark Side, prioritizing these abilities is recommended: Once players have reached Level 15 and sufficiently embraced their journey down either the Light or Dark Side, a Prestige Class can be unlocked. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. This build is dependent on what items players use versus what skills or feats they choose. RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. Burst of Speed is a great Force Power to work towards as well. This guide is awesome. Str:15 Dex: 10 Con:16 Int: 8 Wis: 14 Cha:12. Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. If armor, what powers should he take? Two-weapon fighting lets players dual wield blasters which is what players want. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. When it comes to the best, however, these builds are considered top tier. This update will add five additional builds that players might want to give a try. Thanks for the assistance! How to Get Mods on a Hardmod (Modchip) Original Xbox? As you can see, I havent mentioned third companion. This is a link to the guide, but be warned that, contact me through Reddit (/u/TangoSierraFan). You're browsing the GameFAQs Message Boards as a guest. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. This gives the character the Persuade skill early in the game. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Why is this sentence from The Great Gatsby grammatical? Force Armor, Force Valor, Battle Meditation and Speed. The best Kotor 2 builds for each class: Guardian Sentinel Consular Prestige Light vs dark Guardian The Guardian is all about combat. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. The best implants generally need 16 CON. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. You probably don't really need them as a guardian, but if you want to use offensive powers they are worth a couple points. Because you dont have large Force pool, but lots of HP, this is just for you. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. I wasn't ignoring you. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. Arqade is a question and answer site for passionate videogamers on all platforms. guys. Other ranks are obtained at level 5 and 9. Hopefully you find this helpful! Repair will increase the components you get from breaking down items. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. You need to sign in or create an account to do that. Out of all the three classes, Guardians receive the most Hit Points after leveling up. Look at your Wisdom too, since that'll help with your force powers. Follow us for Roblox, Genshin, Pokmon, and more on, Star Wars: KOTOR II Switch review - Yoda the one I want, Star Wars: Knights of the Old Republic lightsaber - how to get your first Kotor 2 lightsaber, Star Wars: Knights of the Old Republic 2 mobile review, Star Wars Knights of the Old Republic II Switch review. Is there a proper earth ground point in this switch box? 2023 GAMESPOT, A FANDOM COMPANY. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. In fact, with this game, it seems the possible variations for character builds seem endless. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). This is the character to pick if you want to focus on Force powers over combat. Just count with fact that it will eat your poor Force Point really fast. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. Feel free to critique it with better sacrifices needed in keeping 13 and 17 onto skills after buffs for a soldier guardian. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. The Guardian is all about combat. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. So, how should he built? Force powers tend not to be important in this build. Charisma has several uses in KOTOR 2. In addition to the six classes, there are Feats, Skills, and Force powers - this allows for character builds for nearly any type of character. I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. It also has a direct impact on the Persuade skill, which can really come in handy during particular dialogue conversations. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. Players can try a variety of builds in Star Wars KOTOR. This is, by no means, the only way to go when choosing a Guardian build. Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. 3. Weaponmaster is a great Prestige class. Expect to reload the game a lot. 12/30/16 Changed the Attributes to correctly list Strength as 16 and Constitution as 18, and added the alternative attribute scores. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. Can't even beat Vrook with this build. Could I do this exact build but with Melee weapons? Nevertheless, as Guardians, the idea is to hopefully eliminate enemies quickly before they have too many chances to inflict significant damage. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. How did Obi-Wan kill Grievous again? Can my saved game in KotOR be used for anything in KotOR 2? When you're building one you should think about focusing on Strength, Dexterity, and Constitution. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. This build uses the Scout class. Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. I think pretty much everything is answered in this. Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. Of these, Persuade and Treat Injury are the most important Class Skills. A player can focus on blasters, grenades, or lightsabers. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. - Huge thanks to my newest channel member - Dan Cohen - Meatbag Star. (Because that way theyll reach the ground much faster. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. RELATED: The Best Companions In Knights Of The Old Republic 2. KOTOR II Guardian Guide (Originally by SirCerberus). If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. Cookie Notice Players can choose from a range of active and passive Feats that will aid them on their journey. Star Wars: Knights of the Old Republic II - The Sith Lords. The extra attacks will devastate most enemies. If you dont want it, just go for anything with Strength or Wisdom bonus. New comments cannot be posted and votes cannot be cast. The Speed Burst, Force Push, and Slow are the primary Jedi powers. Heal While itsLightside Power, it will come in handy sometimes. The Scout is the best class for this build due to its Uncanny Dodge feat that reduces the DC (Difficulty Class) of throwing grenades accurately. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. but there is one thing that. Excellent build. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. It is a light side build that uses all of the fun dark side powers. I tend to just put everything into strength, since I'd rather have the +1 damage than +1 AC or +1 HP/level from dexterity or constitution. 2 Award Favorite Share Introduction And because the game is a massive RPG, theres a lot to consider when youre building that character. +2 Attacks per round! Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. Or is it temporary until you get robes? Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. As a guardian you probably only have one point to put in each level. If push comes to shove, wed say dark side is more fun, but its a hard choice to make. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. This item will only be visible in searches to you, your friends, and admins. For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. the time your max level (20). Well, thats everything. Hokey religions and ancient weapons are no match for a good blaster at a player's side. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This is especially true if players pick the dark side. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. However, the Critical Strike build becomes one of the most powerful builds during late-game play. so . I like persuade simply for its use in dialogue. The idea of a Heavy Armour anything in KotOR is difficult to stick with and you managed to get all the Perks of Heavy Armour with all the benefits of being a Jedi. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. This is solely because the Guardian class gets the Force Jump feat. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Acidity of alcohols and basicity of amines. Can anyone recommend stats, skills, feats, gear etc. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. This guide assumes you are playing with the Yavin DLC. You dont have to pick one in fact if youre a Jedi Consular you might want to stick with what youve got. If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. Wisdom is directly related to the player character's Force bar. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. With this build, the optimal choice is Jedi Weapon Master or Sith Marauder. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. Look at your Wisdom too, since thatll help with your force powers. The player is free to pick Duelist or Two-Weapon fighting styles. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. His Tech Specialist levels also don't stack with his Jedi . Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. They'll still have enough skill points to invest in what they want throughout the game. This doesnt take into account your characters Unique crystal bonus as its variable. As youll gain levels, raise your Constitution to 18 so you could use the best Implants and then go pure Strength. KOTOR 2 Build: The Jedi Master Tags: #Dragonborn1721 Back to Topics 1 2 Next SpookyBorn2021 Member August 15, 2015 The Jedi Master The Force Master at the very base is a simple character. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. The Consular's bonus force powers work well with this build too. DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. Spoilers. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. I mostly play character that heavily depends on Force so it was nice change. what do you recommend having in your party ?! Wisdom should be maxed-out for maximum Force points. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. It. You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit..you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Please feel free to contact me through Reddit (/u/TangoSierraFan). Kotor 2 is not complicated - its easier than kotor 1. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. bro im a sentinal and i spam the LIVING HECK out of force speed and heal. The best answers are voted up and rise to the top, Not the answer you're looking for? Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. New players looking to get started building the best Guardian in Star Wars: KOTOR 2 should check out this guide to help get the ball rolling. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. The information provided here should prove useful to beginners and set them on the right track. It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. The games recommended is a good way to start. What do you guys reccomend? Don't bother with Skill-boosting Feats, since skills (as already mentioned) are more or less worthless to Soldier-Guardians. Its no secret that Kreia is my favourite companion and I really embraced her as a teacher in this build. I'm actually doing a cross-class character with a Guardian and a Master hybrid. Being a Soldier will help this character stay alive in the early parts of the game. 47K views 1 year ago A build, designed to take down Malak in a single turn. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. STR is probably your biggest stat being your damage output. Why go anywhere else? Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! Please see the. What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. This will give the player's Jedi a lot more force points, but fewer feats. Stuff that ups your STR is nice. If you would like to know more about the how and why, please see the Helpful Information and Useful Resources sections of this site or contact me with questions. Fury is Power obtained at level 1 Sith Marauder. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising.